The Call of Duty Vanguard-Alpha did not get well with all PS4 and PS5 players. The visibility was problematic, the sound also and who was hit, could almost not see anything and hardly move. The good news is: The fan feedback was perceived. Sledgehammer wants to improve the greatest criticisms until beta, as has been announced now.
Call of Duty Vanguard: These improvements were announced for the beta
That's why: Last weekend an alpha took place where PS4 and PS5 owners were able to try out Cod Vanguard. The feedback was pretty browling and there was a lot of criticism. The opponents were often poorly recognizable, which could be shot through as many coverings, did not matter well and the sound was a big mess. You'll find more about it here:
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COD Vanguard-Alpha: Fans are annoyed by visibility and no real cover
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Beta Update comes: Sledhammer takes note of the whole feedback and has already released the patch notes to the update that is rolled out in front of the beta version. There are a lot of improvements that many fans are looking forward to the alpha played and were dissatisfied. It looks like it as if the greatest criticisms were all eliminated, and already to the beta.
- Better visibility: Everything should be a bit brighter, the sun-fog is reduced and the border is reinforced around game figures. For hits, the point of view is less restricted.
- Better sound: The volume of weapons that do not belong to your own match was reduced, which increased by steps slightly. The announcer becomes quieter and the callout frequency lower.
- Better Champion Hill-Spawns: In the future, opponents should no longer spawn directly opposite each other and no longer in close proximity to resrawns.
- Even more improvements planned: Several Sledhammer obviously did not manage, but there should be even more to the launch. For example, the problems with the visibility of the names and with the AIM assist when enemies are behind destructive coverage.
This content offers the COD Vanguard beta
When's it going? The beta can be played by people who have pre-ordered Cod Vanguard for PS4 or PS5 from 10th to the 13th of September. From the 16th there is a CrossSplay beta and the right open beta runs from 18 to 20 September.
1. Beta weekend
- 10.-13. September 2021 - PlayStation Early Access (PS4 and PS5)
2 . Beta weekend
- 16 . - September 17 2021 - CrossSplay beta: Xbox + Battle Net (PC Early Access) and PlayStation
- 18 . - 20 September 2021 - Open Beta on all platforms
This is in it: With the update and the patch notes to the improvements to beta phase was also announced which content we expect. In addition to the Champion Hill mode from the Alpha, Patrol mode can also be tried. He's reminiscent of Hardpoint, but the zone moves. Joined Team Deathmatch, Kill Confirmed, Domination and Search & Destroy.
Maps:
- Champion Hill
- Hotel Royal
- Gavutu
- Red star
- Eagle's nest (only on the 2nd weekend)
Modes:
- Champion Hill (Solos, Duos, Trios)
- Team Deathmatch
- Domination
- Kill Confirmed
- Patrol (from Saturday of the 1st weekend)
- Search and destroy (2nd weekend)
Weapons: You can high levels your weapons in standard multiplayer up to level 30. All PS4 and PS5 players get 12 instead of 10 themselves customizable Loadout slots in the beta. In Champion Hill mode, the weapons rotate through three different sets with 2 ARS, 2 LMGS, 2 sniper guns, 2 shotgun and 2 pistols.
Operators & Features: You can already play six different operators in the beta, all of which each have their own Takedown Aka Finishing-Move. In addition, the Combat Pacing feature holds in the beta. This allows you to set how intensively your games will expire. Thus, you mainly regulate the number of players * inside, ranging from 6V6 to 48 people.
How do you find the improvements and content of the beta? Are you looking forward to it?
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