The obvious goal of all racing games is to go from the beginning to the end as fast as you can as fast as you can. The vast majority of races are held on tracks that are built to facilitate rapid time with all the obstacles from technical corners ranging from gentle curves to tight hairpins. The track conditions are a known quantity and drivers are locked to locate and lock the racing line. Consistency is the key to win races. For track races with fixed terms, the goal of consistency is much greater than for off-road racing. There are many more variables to manage off-road racing and these variables start with the track. In off-road racing, the courses offer real obstacles, artificial and natural. The goal to finish with the fastest time is still valid, but there is no real best racing line off-road race. Instead, the racing line moves because of the wear sections are not paved but are grass, dirt, mud, rocks — large and small, hills and valleys. I want everything Overpass comes ...
This really is because by buying an Racing games title you happen to be merely perpetuating a cycle of Racing games releasing Racing games which might be basically reskins and producing them them tons of money. They've really literally swallowed the specific element of the soul that likes Racing games.