The rumor mill, and on the soup swims the announcement of a new Silent Hill, in addition to other alleged Konami revives. Great thing, I would have said a few years ago! I am a big fan of the series, especially the first four parts. But even with some of the later games, such Downpour and especially Shattered Memories, I still had a lot of spooky fun.
Nowadays, however, the prospect of a new Silent Hill makes me, at best, for a long-drawn yawning, in the worst case of trouble. But that is not because I do not like the series. On the contrary, a good new Silent Hill would be one of my greatest games to be desired.
Table of contents
- Page 1Konami vs. Metal Gear, Silent Hill and Co .: Why you hate your brands so much? - Page 1
- 1.1Große beginnings
- 1.2Game: The Movie: The Game
- 1.3Stille hill, loud criticism
- 1.4Konami - it only does everything
- 1.5Kojima-Kamalitäten
- Page 2Konami vs. Metal Gear, Silent Hill and Co .: Why you hate your brands so much? - Page 2
- 2.1Wer needs even video games
- 2.2Die last bastion has fallen
- 2.3Eine question of money
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Page 3Bildergalerie to Konami vs. Metal Gear, Silent Hill and Co .: Why do you hate ...
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No, this is solely to Konami and the fact that I know of which I will not get such.
Because Konami has long concluded with its reputation as a manufacturer of popular series, and what is today yet published, turns out to be across the board as a flop and Shitstorm catalyst with announcement.
Great Beginnings
Here, Konami was once one of THE names generally in the gaming industry. Even before the NES was celebrated mainly as Arcade developers notable successes, then still as a supplier for the early Publisher Leijac, later for Sega and Sony. From 1985, it went really took off and many once or still known brands such as Twinbee, Goemon, Gradius, Contra (Konami code included!) And, indeed, the two absolute top-class Castlevania and Metal Gear celebrated their software delivery.
In the 1990s, there was even more on. Countless smaller games, but also extensions of the known brands caused a sensation. Super Castlevania 4 1991 Teenage Mutant Ninja Turtles 4: Turtles in Time 1992, International Superstar Soccer 1994 and, and, and.
Game: The Movie: The Game
Konami vs. Metal Gear, Silent Hill and Co .: Why you hate your brands so much? (5) Source: Konami with Metal Gear Solid, published in 1998 for the PS1, was defined ultimately recreate what you have to understand blockbuster games with video, simultaneously became the name Hideo Kojima one of the largest in the entire industry. 1999 Silent Hill kidnapped in one of the scariest video game worlds ever. 2001 sparked Pro Evolution Soccer ISS and was for that time by far the best virtual pitch kick.
Why, then, Konami was at the zenith of success, list all the classics that the company has created in the course of its long history, would here duly beyond the square. And good reputation was still far, far-reaching in the 2010 s.
Silent Hill, loud criticism
Although the first signs that something is amiss, there was before. Depending on how you to my opinion quite famous Silent Hill 4: The Room is appeared or Konami either so the next main section, Homecoming, to lose interest or feel for the series. Developers were changed, changed the gameplay orientation, generally very proceeded arbitrary. As I said, I was (often) still quite satisfied, a constant qualitative decline, however, was undeniable.
but other series ran on very successful. We got Metal Gear Solid 4, Castlevania: Lords of Shadow, of course annually PES and so on and so forth.
Konami - it only does everything
Konami vs. Metal Gear, Silent Hill and Co .: Why you hate your brands so much? (2) Source: Lukas Schmid What we in this country do not realize so and what already during this successful period and earlier began: expanded primary in Japan Konami far into other business areas, and is so much more than just a mere game studio. Merchandise, Pachinko machines and fitness clubs, suitable Konami Sports Club named wear there belong in to financial success.
No later than the mid-2010s saw Konami then obviously: Game pressworkManufacture costs a lot of money, and often the yield is then surprisingly low. The quality remained high, first of all, let the amount of publications per year, but felt after.
Kojima Kamalitäten
Konami vs. Metal Gear, Silent Hill and Co.: Why do you hate your brands so much? (8) Source: Konami At the same time, more and more resources were taught in mobile developments, first implementations of known brands for Pachinko machines caused frown. MAN NOTE: That means nothing else, as if somehow the brand is scrambled on the gaming machine, for example with gameplay or CGI sequences running on the screen.
2015 then the bang: Konami separated himself from Hideo Kojima, that husband to whom the company had a good reputation to a considerable part. Metal Gear Solid 5 was unfinished without properly ending on the market; Silent Hills, the revival of the brand, on which Kojima had worked together with director Guillermo del Toro, was scanced.
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Konami vs. Metal Gear, Silent Hill and Co.: Why do you hate your brands so much? (1) [Source: Lukas Schmid]
From Lukas Schmid Editorial manager 16.10.2021 at 10:00
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